Graduate Skills and Game-Based Learning (Record no. 101610)

MARC details
000 -LEADER
fixed length control field 03930nam a22005655i 4500
001 - CONTROL NUMBER
control field 978-3-030-27786-4
003 - CONTROL NUMBER IDENTIFIER
control field DE-He213
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20210117151254.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
fixed length control field cr nn 008mamaa
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190905s2019 gw | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783030277864
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-3-030-27786-4
Source of number or code doi
040 ## - CATALOGING SOURCE
Transcribing agency МУБИС
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number LC8-6691
072 #7 - SUBJECT CATEGORY CODE
Subject category code JNV
Source bicssc
Subject category code EDU039000
Source bisacsh
Subject category code JNV
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 371.33
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Barr, Matthew.
Relator term author.
Relationship aut
-- http://id.loc.gov/vocabulary/relators/aut
245 10 - TITLE STATEMENT
Title Graduate Skills and Game-Based Learning
Medium [electronic resource] :
Remainder of title Using Video Games for Employability in Higher Education /
Statement of responsibility, etc. by Matthew Barr.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2019.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Cham :
Name of producer, publisher, distributor, manufacturer
--
Date of production, publication, distribution, manufacture, or copyright notice 2019.
300 ## - PHYSICAL DESCRIPTION
Extent XIX, 226 p. 25 illus.
Other physical details online resource.
336 ## - CONTENT TYPE
Content type term text
Content type code txt
Source rdacontent
337 ## - MEDIA TYPE
Media type term computer
Media type code c
Source rdamedia
338 ## - CARRIER TYPE
Carrier type term online resource
Carrier type code cr
Source rdacarrier
347 ## - DIGITAL FILE CHARACTERISTICS
File type text file
Encoding format PDF
Source rda
490 1# - SERIES STATEMENT
Series statement Digital Education and Learning
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note Chapter 1. Video games and learning -- Chapter 2. Graduate attributes and games -- Chapter 3. Playing games at university -- Chapter 4. The student perspective -- Chapter 5. Reflections on game-based learning -- Chapter 6. The Educator perspective -- Chapter 7. The games industry perspective -- Chapter 8. Gaming for graduates.
520 ## - SUMMARY, ETC.
Summary, etc. This book explores the efficacy of game-based learning to develop university students’ skills and competencies. While writing on game-based learning has previously emphasised the use of games developed specifically for educational purposes, this book fills an important gap in the literature by focusing on commercial games such as World of Warcraft and Minecraft. Underpinned by robust empirical evidence, the author demonstrates that the current negative perception of video games is ill-informed, and in fact these games can be important tools to develop graduate skills related to employability. Speaking to very current concerns about the employability of higher education graduates and the skills that university is intended to develop, this book also explores the attitudes to game-based learning as expressed by instructors, students and game developers. Matthew Barr is Lecturer at the University of Glasgow, UK, where he convened the university’s first game studies course and founded the peer reviewed student game studies journal Press Start. He is currently Programme Director for the Graduate Apprenticeship in Software Engineering. He serves as Vice Chair of British DiGRA, sits on the Board of the Scottish Game Developers Association and is the current Chair of the BAFTA Scotland Games Jury.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Educational technology.
Topical term or geographic name entry element Higher education.
Topical term or geographic name entry element Digital media.
Topical term or geographic name entry element Ability.
Topical term or geographic name entry element Educational Technology.
Authority record control number or standard number https://scigraph.springernature.com/ontologies/product-market-codes/O21000
Topical term or geographic name entry element Higher Education.
Authority record control number or standard number https://scigraph.springernature.com/ontologies/product-market-codes/O36000
Topical term or geographic name entry element Technology and Digital Education.
Authority record control number or standard number https://scigraph.springernature.com/ontologies/product-market-codes/O47000
Topical term or geographic name entry element Digital/New Media.
Authority record control number or standard number https://scigraph.springernature.com/ontologies/product-market-codes/412040
Topical term or geographic name entry element Skills.
Authority record control number or standard number https://scigraph.springernature.com/ontologies/product-market-codes/O53000
710 2# - ADDED ENTRY--CORPORATE NAME
Corporate name or jurisdiction name as entry element SpringerLink (Online service)
773 0# - HOST ITEM ENTRY
Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Relationship information Printed edition:
International Standard Book Number 9783030277857
Relationship information Printed edition:
International Standard Book Number 9783030277871
Relationship information Printed edition:
International Standard Book Number 9783030277888
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
Uniform title Digital Education and Learning
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/978-3-030-27786-4">https://doi.org/10.1007/978-3-030-27786-4</a>
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Цахим хувилбартай гадаад ном

No items available.

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