Smart Pedagogy of Game-based Learning (Record no. 105333)
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000 -LEADER | |
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fixed length control field | 04240nam a22005415i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-030-76986-4 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | MN-UlMNUE |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20230201140956.0 |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr nn 008mamaa |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 210911s2021 sz | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9783030769864 |
024 7# - OTHER STANDARD IDENTIFIER | |
Standard number or code | 10.1007/978-3-030-76986-4 |
Source of number or code | doi |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | MN-UlMNUE |
Language of cataloging | English |
Transcribing agency | MN-UlMNUE |
Modifying agency | MN-UlMNUE |
Description conventions | rda |
041 ## - LANGUAGE CODE | |
Language code of text/sound track or separate title | English |
050 #4 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | LB1028.3 |
072 #7 - SUBJECT CATEGORY CODE | |
Subject category code | JNV |
Source | bicssc |
Subject category code | EDU000000 |
Source | bisacsh |
Subject category code | JNV |
Source | thema |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 371.33 |
Edition number | 23 |
245 10 - TITLE STATEMENT | |
Title | Smart Pedagogy of Game-based Learning |
Medium | [electronic resource] / |
Statement of responsibility, etc. | edited by Linda Daniela. |
250 ## - EDITION STATEMENT | |
Edition statement | 1st ed. 2021. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Place of production, publication, distribution, manufacture | Cham : |
Name of producer, publisher, distributor, manufacturer | Springer International Publishing : |
-- | Imprint: Springer, |
Date of production, publication, distribution, manufacture, or copyright notice | 2021. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | XX, 220 p. 46 illus., 38 illus. in color. |
Other physical details | online resource. |
336 ## - CONTENT TYPE | |
Content type term | text |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type term | computer |
Media type code | c |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier type term | online resource |
Carrier type code | cr |
Source | rdacarrier |
347 ## - DIGITAL FILE CHARACTERISTICS | |
File type | text file |
Encoding format | |
Source | rda |
490 1# - SERIES STATEMENT | |
Series statement | Advances in Game-Based Learning, |
International Standard Serial Number | 2567-8485 |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Chapter 1. Game-based learning and assessment of creative challenges through artefact development -- Chapter 2. The Role of Instructional Activities For Collaboration in Simulation-Based Games -- Chapter 3. Repurposing Tech Tools for Game-based Learning -- Chapter 4. Designing and Playing Games in Scratch: Smart pedagogy of a game-based challenge for Probabilistic Reasoning -- Chapter 5. Using Game-Based Learning to Prompt Reflective and Holistic Thinking in Project Management -- Chapter 6. Game-based learning for Teaching Multiplication and Division to Kindergarten Students -- Chapter 7. Gamify Gamifying: Learning with Breakouts -- Chapter 8. Designing an online escape room as an educational tool -- Chapter 9. Factors Affecting Game-Based Learning Experience: The Case of Serious Games -- Chapter 10. Implementing quiz apps as game-based learning tools in higher education for the enhancement of learning motivation -- Chapter 11. Reflections on the application of a gamified environment to foster young learners' digital competencies -- Chapter 12. Game design for adult learning: blending smart pedagogy and an andragogic view -- Chapter 13. Serious Film Games (S.FI.GA.): Integrating game elements with filmmaking principles into playful script writing. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | This book addresses the role of appropriate, specialized, structured pedagogy for game-based learning. It is an important reference for researchers who have carried out studies in the field of game-based learning with a focus on the digital learning environment. The educational landscape has dramatically changed in times of global pandemic urging us to search for new solutions, new educational pathways, and new agents for knowledge development. There is a need to support learning by using digital learning materials during remote learning or distance learning, where pedagogically structured game-based learning elements can play a role in motivating students to achieve. Utilizing game-based learning in education is not new, but this book adds substantially to the research base of the topic. The book reveals many new concepts, such as, balancing games and learning, supporting knowledge development, supporting the development of motivation, supporting balanced cognitive load in an effort to avoid ineffective forms of game-based learning . |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Educational technology. |
Topical term or geographic name entry element | Teaching. |
Topical term or geographic name entry element | Computer games—Programming. |
9 (RLIN) | 1829 |
Topical term or geographic name entry element | Digital Education and Educational Technology. |
Topical term or geographic name entry element | Didactics and Teaching Methodology. |
9 (RLIN) | 1530 |
Topical term or geographic name entry element | Game Development. |
9 (RLIN) | 1830 |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | Daniela, Linda. |
Relator term | editor. |
Relationship | edt |
-- | http://id.loc.gov/vocabulary/relators/edt |
9 (RLIN) | 1831 |
710 2# - ADDED ENTRY--CORPORATE NAME | |
Corporate name or jurisdiction name as entry element | SpringerLink (Online service) |
773 0# - HOST ITEM ENTRY | |
Title | Springer Nature eBook |
776 08 - ADDITIONAL PHYSICAL FORM ENTRY | |
Relationship information | Printed edition: |
International Standard Book Number | 9783030769857 |
Relationship information | Printed edition: |
International Standard Book Number | 9783030769871 |
Relationship information | Printed edition: |
International Standard Book Number | 9783030769888 |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Advances in Game-Based Learning, |
International Standard Serial Number | 2567-8485 |
9 (RLIN) | 1832 |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://doi.org/10.1007/978-3-030-76986-4 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | Dewey Decimal Classification |
Koha item type | Цахим хувилбартай гадаад ном |
No items available.