Teaching Skills with Virtual Humans [electronic resource] : Lessons from the Development of the Thinking Head Whiteboard / by Marissa Bond, David M.W. Powers, Parimala Raghavendra.

By: Contributor(s): Material type: TextTextLanguage: English Series: Cognitive Science and TechnologyPublisher: Singapore : Springer Nature Singapore : Imprint: Springer, 2021Edition: 1st ed. 2021Description: XI, 116 p. 7 illus., 6 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9789811623127
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 006.3 23
LOC classification:
  • Q342
Online resources:
Contents:
Introduction -- Why Use Virtual Tutors -- Designing Effective Teachers -- Designing for Specific Populations -- Existing Software Tutors -- Creating Engaging Embodied Conversational Agents -- Implementing a Social Tutor for Autism -- The Thinking Head Whiteboard -- Evaluating the Social Tutor -- The Future of Virtual Teachers.
In: Springer Nature eBookSummary: This book highlights current research into virtual tutoring software and presents a case study of the design and application of a social tutor for children with autism. Best practice guidelines for developing software-based educational interventions are discussed, with a major emphasis on facilitating the generalisation of skills to contexts outside of the software itself, and on maintaining these skills over time. Further, the book presents the software solution Thinking Head Whiteboard, which provides a framework for families and educators to create unique educational activities utilising virtual character technology and customised to match learners’ needs and interests. In turn, the book describes the development and evaluation of a social tutor incorporating multiple life-like virtual humans, leading to an exploration of the lessons learned and recommendations for the future development of related technologies.
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Introduction -- Why Use Virtual Tutors -- Designing Effective Teachers -- Designing for Specific Populations -- Existing Software Tutors -- Creating Engaging Embodied Conversational Agents -- Implementing a Social Tutor for Autism -- The Thinking Head Whiteboard -- Evaluating the Social Tutor -- The Future of Virtual Teachers.

This book highlights current research into virtual tutoring software and presents a case study of the design and application of a social tutor for children with autism. Best practice guidelines for developing software-based educational interventions are discussed, with a major emphasis on facilitating the generalisation of skills to contexts outside of the software itself, and on maintaining these skills over time. Further, the book presents the software solution Thinking Head Whiteboard, which provides a framework for families and educators to create unique educational activities utilising virtual character technology and customised to match learners’ needs and interests. In turn, the book describes the development and evaluation of a social tutor incorporating multiple life-like virtual humans, leading to an exploration of the lessons learned and recommendations for the future development of related technologies.

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