Visualization Tools for Learning Environment Development [electronic resource] / by Joseph Frantiska, Jr.

By: Contributor(s): Material type: TextTextSeries: SpringerBriefs in Educational Communications and TechnologyPublisher: Cham : Springer International Publishing : Imprint: Springer, 2018Description: XIV, 54 p. 19 illus. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9783319674407
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 371.33 23
LOC classification:
  • LC8-6691
Online resources:
Contents:
Background and Significance.- Use Case Diagrams.- IPO Diagrams.- Flowcharts -- Entity-Relationship Diagrams -- Information Mapping.- Learning Objects -- Conclusion.
Summary: This brief discusses and explains how an educator can use various tools (Use Case, IPO diagrams, flowcharts, entity-relationship diagrams, information mapping) to help visualize how a learning environment will work. Such tools were originally developed for use by software engineers but as the complexity of learning environments has increased with various interfaces and processing, both educators and students have developed a need to understand the design and development of visualization tools. The primary audiences for this text are K-12 and post-secondary educators and instructional designers who want to use tools that will allow them to develop effective learning environments in an efficient manner.  Undergraduate and graduate students in an educational technology class can also employ these tools and techniques to develop their own materials.
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Background and Significance.- Use Case Diagrams.- IPO Diagrams.- Flowcharts -- Entity-Relationship Diagrams -- Information Mapping.- Learning Objects -- Conclusion.

This brief discusses and explains how an educator can use various tools (Use Case, IPO diagrams, flowcharts, entity-relationship diagrams, information mapping) to help visualize how a learning environment will work. Such tools were originally developed for use by software engineers but as the complexity of learning environments has increased with various interfaces and processing, both educators and students have developed a need to understand the design and development of visualization tools. The primary audiences for this text are K-12 and post-secondary educators and instructional designers who want to use tools that will allow them to develop effective learning environments in an efficient manner.  Undergraduate and graduate students in an educational technology class can also employ these tools and techniques to develop their own materials.

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