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020 _a9783030560478
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024 7 _a10.1007/978-3-030-56047-8
_2doi
050 4 _aLC8-6691
072 7 _aJNU
_2bicssc
072 7 _aSCI063000
_2bisacsh
072 7 _aJNU
_2thema
072 7 _aPD
_2thema
082 0 4 _a507.1
_223
245 1 0 _aLearning from Animations in Science Education
_h[electronic resource] :
_bInnovating in Semiotic and Educational Research /
_cedited by Len Unsworth.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aVIII, 322 p. 228 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aInnovations in Science Education and Technology,
_x1873-1058 ;
_v25
505 0 _aSECTION I: Introduction -- 1 A multidisciplinary perspective on designing and using animations in school science education; Len Unsworth -- SECTION II: Educational Semiotics and the Representation of Knowledge in School Science -- 2 A functional perspective on the semiotic features of science animation; Yufei He -- 3 Spatiality and temporality in the visual representation of science diagrams and animations; Theo van Leeuwen -- 4 Infusing pro-environmental values in science education: A multimodal analysis of attitudinal meaning in ecology animations for children; William Feng and Len Unsworth -- 5 Multimodal Affordances of Virtual Reality (VR) for Visualising and Learning Molecular Interactions; Kok-Sing Tang -- SECTION III: Strategic Integration of Animation in Science Education -- 6 Using animated simulations to support young students’ science learning; Garry Falloon -- 7 Promoting Scientific Understanding through Animated Multimodal Texts; Maximiliano Montenegro, Alejandra Meneses, Soledad Véliz, Pablo Escobar, Marión Garolera and María Paz Ramírez -- SECTION IV: Learning through Creating Science Animations -- 8 Constructing a Representational System: Engaging Students with Science Content using Student-generated Animations; Garry Hoban -- 9 Student-Generated Animations for Knowledge Building in the Chemistry Class; Zeynep Yaseen -- 10 Animation construction as cross-mode recasting in Year 11 biology; Russell Tytler, Peta White and Wendy Nielson -- 11 Creating a digital explanation in preservice teacher education: Preparing primary teachers for the literacy demands of a complex digital task; Wendy Nielsen -- SECTION V: Using Animation in Assessing Students’ Science Learning,- 12 Towards more valid assessment of learning from animations; Ric Lowe -- 13 Exploring students’ scientific competency performance on PISA paper-based assessment and computer-based assessment; Ya-Chun Chen, Zuway-R Hong, and Huann-shyang Lin -- 14 Animation in online school science assessment: The Validation of Assessment for Learning and Individual Development (VALID) Program; Jennifer English and Annalies van Westenbrugge.-.
520 _a This book examines educational semiotics and the representation of knowledge in school science. It discusses the strategic integration of animation in science education. It explores how learning through the creation of science animations takes place, as well as how animation can be used in assessing student’s science learning. Science education animations are ubiquitous in a variety of different online sites, including perhaps the most popularly accessed YouTube site, and are also routinely included as digital augmentations to science textbooks. They are popular with students and teachers and are a prominent feature of contemporary science teaching. The proliferation of various kinds of science animations and the ready accessibility of sophisticated resources for creating them have emphasized the importance of research into various areas: the nature of the semiotic construction of knowledge in the animation design, the development of critical interpretation of available animations, the strategic selection and use of animations to optimize student learning, student creation of science animations, and using animation in assessing student science learning. This book brings together new developments in these research agendas to further multidisciplinary perspectives on research to enhance the design and pedagogic use of animation in school science education. Chapter 1 is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
650 0 _aScience education.
650 0 _aEducational technology.
650 0 _aCurriculums (Courses of study).
650 0 _aEducation—Curricula.
650 0 _aTeaching.
650 1 4 _aScience Education.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O27000
650 2 4 _aTechnology and Digital Education.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O47000
650 2 4 _aCurriculum Studies.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O15000
650 2 4 _aTeaching and Teacher Education.
_0https://scigraph.springernature.com/ontologies/product-market-codes/O31000
700 1 _aUnsworth, Len.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783030560461
776 0 8 _iPrinted edition:
_z9783030560485
776 0 8 _iPrinted edition:
_z9783030560492
830 0 _aInnovations in Science Education and Technology,
_x1873-1058 ;
_v25
856 4 0 _uhttps://doi.org/10.1007/978-3-030-56047-8
912 _aZDB-2-EDA
912 _aZDB-2-SXED
999 _c102366
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