Tailored Gamification to Educational Technologies [electronic resource] / by Wilk Oliveira, Ig Ibert Bittencourt.

By: Contributor(s): Material type: TextTextPublisher: Singapore : 2019Edition: 1st ed. 2019Description: XVII, 97 p. 42 illus., 40 illus. in color. online resourceContent type:
  • text
Media type:
  • computer
Carrier type:
  • online resource
ISBN:
  • 9789813298125
Subject(s): Additional physical formats: Printed edition:: No title; Printed edition:: No title; Printed edition:: No titleDDC classification:
  • 371.33 23
LOC classification:
  • LB1028.3
Online resources:
Contents:
Introduction -- Theoretical Foundations -- Research Advances on Tailored Gamification -- Tailoring Gamified Educational Technologies -- Selecting the Most Suitable Gamification Elements for each Situation -- MeuTutor: Personalizing an Educational Technology based on Students’ Gamer Types -- 7 Conclusions.
In: Springer Nature eBookSummary: This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age.
Tags from this library: No tags from this library for this title. Log in to add tags.
Star ratings
    Average rating: 0.0 (0 votes)
No physical items for this record

Introduction -- Theoretical Foundations -- Research Advances on Tailored Gamification -- Tailoring Gamified Educational Technologies -- Selecting the Most Suitable Gamification Elements for each Situation -- MeuTutor: Personalizing an Educational Technology based on Students’ Gamer Types -- 7 Conclusions.

This book introduces and explores the field of tailored gamified educational technologies. Providing a theoretical overview of the domain, including a number of related psychological and educational theories along with a complete state-of-the-art analysis on this topic, it presents an approach and architecture to tailor these systems to students’ gamer type and age.

There are no comments on this title.

to post a comment.
© МУБИС-ийн номын сан | СБД, VIII хороо, Бага тойруу-14, Улаанбаатар хот, Мэйл хаяг: library@msue.edu.mn
Нүүр хуудас | Журам | Номын сангийн сайт | Фэйсбүүк хуудас Утас: 976-77775115-1077